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THE INDEPENDENT TRANSPORT FEVER FIELD GUIDE

Transport Fever 3 Wiki & Routebook: Production Chains, Warehouses & Guides

Build a network that works. Clear answers for Transport Fever 3, with the sources behind every stop.

40 topic guides · 32 industry recipes · Patch check 26 Oct 2026 · Industry data 14 Oct 2026

Blue freight locomotive passing an industrial railway in Transport Fever 3
IN THE FIELD / TRANSPORT FEVER 3Official developer screenshot · © Urban Games
OUT NOW

29 Sep 2026 / PC · Mac · Linux · PS5 · Xbox Series

Latest: Steam Stable 40425 ↗
FIND YOUR NEXT CHECK

What is stopping your network?

THE PRODUCTION DATABASE

32 industries, 36 cargo types, 5 warehouses.

Open the chain explorer →
TF3Cargo & industry

All 32 industries & production chain recipes

Transport Fever 3 has 32 industries: 13 raw producers that run without input and 19 processing plants and factories with fixed recipes. A Steel Mill, for example, turns 6 Iron Ore + 6 Coal into 3 Steel + 4 Sheet Metal. Filter all 32 by climate or tier below, or pick a town cargo to trace its full chain.

Source-linked guide Checked 14 Oct 2026
TF3Cargo & industry

Cargo transfers & the 5 warehouse types

In Transport Fever 3, cargo only changes lines through a warehouse. Build one inside the catchment of both stations, use a Liquid, Bulk, Flatbed or Goods module per cargo type (or a Universal warehouse for a mix), then run a separate line to the consumer. Cargo will not wait on a platform for the next line.

Source-linked guide Checked 14 Oct 2026
TF3Cargo & industry

Town demands: all 15 growth cargoes

Towns in Transport Fever 3 buy 15 cargo types: 7 for Town Shops (Beverages, Books, Canned Food, Clothes, Fish, Meat, Vegetables) and 8 for Town Industry (Bricks, Cement, Fuel, Furniture, Machines, Planks, Tools, Vehicles). Each town starts with one demand per district and adds more at levels 5, 7, 9 and 11.

Source-linked guide Checked 14 Oct 2026
TF3Getting started

Starter chains & backhaul loops

Start with a chain that has at most one processing step and ends at a town that wants it: Vegetables or Fish to Town Shops, Logs to a Saw Mill for Planks, or Crude Oil to a Refinery for Fuel. Income follows speed and straight-line distance, so keep routes direct and give vehicles a return load, such as Fertilizer back to a farm.

Source-linked guide Checked 14 Oct 2026
TF3Vehicles

Rail signals, junctions & vehicle eras

Path signals are the standard signal in Transport Fever 3: a train only needs its own path to the next signal or stop to be clear, so two trains can share a junction when their paths do not overlap. Use one-way signals to run double track, keep signals clear of switches, and match each wagon to its cargo specialization.

Source-linked guide Checked 14 Oct 2026
TF3PC & platforms

Crashes, stutter & mod troubleshooting

Match the symptom to your platform and installed build. Start with the NVIDIA driver crash, mod version checks or console save and controller issues below; use the updates guide for patch history.

Source-linked guide Checked 26 Oct 2026
START WITH THE PROBLEM

What are you building?

LIVE ON STEAM

How many people are playing right now?

Live concurrent players for Steam app 3493540, embedded from SteamDB ↗. Steam only: PS5, Xbox, Epic and GOG players are not counted.

QUICK ANSWERS

Transport Fever 3 questions players ask first

When did Transport Fever 3 come out?

Transport Fever 3 released on 29 September 2026 for Windows, macOS, Linux, PlayStation 5 and Xbox Series X|S. Urban Games develops it and Paradox Interactive publishes it. Release dates and editions →

How many industries and cargo types does Transport Fever 3 have?

There are 32 industries and 36 cargo types: 12 raw materials, 11 intermediate products, 3 booster products and 10 end products. Towns buy 15 of them. All 32 industry recipes →

Why won’t my cargo transfer between lines?

Cargo only changes lines through a warehouse placed within the catchment area of the stations. Use a Liquid, Bulk, Flatbed or Goods module for each cargo type, or a Universal warehouse for a mix. Cargo and warehouse guide →

What cargo do towns demand?

Town Shops buy Vegetables, Fish, Meat, Beverages, Canned Food, Clothes and Books. Town Industry buys Planks, Fuel, Bricks, Cement, Furniture, Tools, Machines and Vehicles. Town demands and growth →

What are booster inputs?

Each raw producer accepts one booster cargo that raises its production: Tools, Machines or Fertilizer. The Crop Farm, for example, takes Fertilizer, which the Oil Refinery makes as a co-product. Backhaul loops with boosters →

What is the latest Transport Fever 3 patch?

Steam Stable 40425 (24 October 2026) fixes the RTX 50xx crash with GeForce 621.01. Stable 40423 is dated 22 October, and Preview now matches Stable. Console updates are tracked separately. Patch notes through 40425 →

Does Transport Fever 3 use Steam Workshop?

No. Mods come through the integrated mod.io browser on every platform, including PlayStation and Xbox. Mods on PC, PS5 and Xbox →

A SOURCE FOR THE FACTS

Check the version.
Follow the evidence.

Official manuals and current patch notes come first. Player-reported TF2 puzzle solutions carry their original dates. Unknown stats stay unknown.

Open the source notebook →