Transport Fever 2.
Still worth a good guide.
Headquarters, campaign puzzles, vehicles and mods. Older community reports are dated and labeled; they are not TF3 instructions.
6 resources
Open the TF3 library →TF2: how to build or relocate headquarters
In Transport Fever 2, click the bank balance to open the company window, choose Headquarters and use the build or relocate button at the bottom of that tab.
TF2: Make some noise
For the Highlands and Islands bonus task, player reports describe construction or demolition as the trigger: try a small road or bus-stop change, or remove a few trees after the noise objective is active.
TF2: Digging up gemstones
TF2 players identify a small red circle on the mountain slopes near the pointed end of the lake by Site 3. Locate that marker before spending money on broad terrain changes.
TF2: Preventing the meeting
Use the land-use layer to find three very small huts in the mission’s town. Player reports say these target buildings remain uncolored when ordinary residential, commercial and industrial buildings are highlighted.
TF2: stone circle puzzle / STAR objective
Change the existing mission line’s stop order to 1 → 3 → 5 → 2 → 4, then let the carriage finish a circuit. The connections should trace a five-pointed star.
TF2 vehicles, mods & official wiki
Use the TF2 vehicle manual for transport compatibility, and the TF2 mod library for TF2 content. The game label matters: these references are not a TF3 roster or mod compatibility list.
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